DITL_137_Instructions.txt Items: (23 entries) 0: Bounds: x1=179, y1=4, x2=303, y2=22 Type: -120 Info: 'Please, Shoot Me!' 1: Bounds: x1=52, y1=48, x2=202, y2=79 Type: -120 Info: 'Dweeby: So cute, yet so easy to shoot.' 2: Bounds: x1=52, y1=88, x2=287, y2=120 Type: -120 Info: 'Bluep: A mass of jello that jumped bail from the local school cafeteria.' 3: Bounds: x1=52, y1=128, x2=241, y2=160 Type: -120 Info: 'Smooch: Reported as a pair of runaway wax lips.' 4: Bounds: x1=52, y1=168, x2=260, y2=200 Type: -120 Info: 'Fuzzball: Also known as majorus cuteous puffus ballus.' 5: Bounds: x1=52, y1=208, x2=256, y2=244 Type: -120 Info: 'Lime A. Bean: This mexican bean has jumped the border.' 6: Bounds: x1=52, y1=248, x2=319, y2=283 Type: -120 Info: 'Herman the Hamster: Little Johny lost his collection of hamsters on a sugar high.' 7: Bounds: x1=52, y1=288, x2=306, y2=320 Type: -120 Info: 'Dorkus: A distant relative of Dweeby, good enough reason to shoot.' 8: Bounds: x1=52, y1=328, x2=321, y2=359 Type: -120 Info: 'Huey the Copter: His batteries were super energized, he's fast and he's buff.' 9: Bounds: x1=340, y1=48, x2=356, y2=64 Type: -96 Info: '' 10: Bounds: x1=340, y1=104, x2=356, y2=120 Type: -96 Info: '' 11: Bounds: x1=340, y1=160, x2=356, y2=176 Type: -96 Info: '' 12: Bounds: x1=340, y1=212, x2=356, y2=228 Type: -96 Info: '' 13: Bounds: x1=340, y1=264, x2=356, y2=280 Type: -96 Info: '' 14: Bounds: x1=340, y1=312, x2=356, y2=328 Type: -96 Info: '' 15: Bounds: x1=360, y1=48, x2=469, y2=99 Type: -120 Info: 'Pistol: Lots of ammo but not very powerful.' 16: Bounds: x1=360, y1=104, x2=479, y2=153 Type: -120 Info: 'M-16: Shoots extremely fast but not very powerful.' 17: Bounds: x1=360, y1=160, x2=478, y2=209 Type: -120 Info: 'Ruger 30/06: Powerful single shot rifle.' 18: Bounds: x1=360, y1=212, x2=474, y2=259 Type: -120 Info: 'Shotgun: Not too powerful but has a wide range.' 19: Bounds: x1=360, y1=264, x2=471, y2=311 Type: -120 Info: 'M-60: Powerful, fully automatic rifle.' 20: Bounds: x1=360, y1=312, x2=480, y2=359 Type: -120 Info: 'Rocket Launcher: Very powerful, very deadly!' 21: Bounds: x1=52, y1=24, x2=201, y2=40 Type: -120 Info: 'Cute, Innocent Dudes' 22: Bounds: x1=360, y1=24, x2=430, y2=40 Type: -120 Info: 'Weapons' DITL_136_Erase?.txt Items: (3 entries) 0: Bounds: x1=8, y1=8, x2=217, y2=40 Type: -120 Info: 'Are you totally sure you want to erase ALL the high scores?' 1: Bounds: x1=28, y1=48, x2=86, y2=68 Type: 4 Info: 'NO!!' 2: Bounds: x1=120, y1=48, x2=178, y2=68 Type: 4 Info: 'Yes' DITL_135_Register.txt Items: (6 entries) 0: Bounds: x1=1, y1=0, x2=128, y2=34 Type: -120 Info: 'Please enter your registration code:' 1: Bounds: x1=136, y1=16, x2=288, y2=32 Type: 16 Info: '' 2: Bounds: x1=76, y1=68, x2=134, y2=88 Type: 4 Info: 'Okay' 3: Bounds: x1=172, y1=68, x2=230, y2=88 Type: 4 Info: 'Cancel' 4: Bounds: x1=82, y1=40, x2=128, y2=56 Type: -120 Info: 'Name:' 5: Bounds: x1=136, y1=40, x2=288, y2=56 Type: 16 Info: '' DITL_134_Registration.txt Items: (5 entries) 0: Bounds: x1=60, y1=0, x2=375, y2=85 Type: -120 Info: '"Please, Shoot Me!" is shareware. If you keep this game for over 30 days you are asked to send in the registration fee of $5 (US). I mean, come on. It's only 5 measely dollars. Even my artist has $5, well I think he does. ' 1: Bounds: x1=60, y1=96, x2=374, y2=193 Type: -120 Info: 'If you do wish to register, fill out the registration form that came with the program and mail it to us with the check or money order enclosed. Then we will send you the code to remove this annoying message and send you all the cheat codes.' 2: Bounds: x1=76, y1=216, x2=155, y2=236 Type: 4 Info: 'Not Yet' 3: Bounds: x1=208, y1=216, x2=288, y2=236 Type: 4 Info: 'Enter Code' 4: Bounds: x1=0, y1=0, x2=58, y2=197 Type: -64 Info: '' DITL_133_Etc. Dialog.txt Items: (5 entries) 0: Bounds: x1=40, y1=12, x2=166, y2=27 Type: -120 Info: 'Please Enter Code:' 1: Bounds: x1=168, y1=12, x2=373, y2=28 Type: 16 Info: '' 2: Bounds: x1=181, y1=40, x2=239, y2=60 Type: 4 Info: 'Okay' 3: Bounds: x1=384, y1=4, x2=416, y2=36 Type: -96 Info: '' 4: Bounds: x1=4, y1=4, x2=36, y2=36 Type: -96 Info: '' DITL_132_Aboooooot.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=461, y2=204 Type: 64 Info: '' DITL_131_Name.txt Items: (4 entries) 0: Bounds: x1=4, y1=4, x2=309, y2=35 Type: -120 Info: 'Congratulations!!!! You shot enough innocent things to be put on the high score list!' 1: Bounds: x1=40, y1=48, x2=85, y2=64 Type: -120 Info: 'Name:' 2: Bounds: x1=92, y1=48, x2=273, y2=64 Type: 16 Info: 'Toad' 3: Bounds: x1=128, y1=80, x2=186, y2=100 Type: 4 Info: 'OKAY' DITL_130_Preferences.txt Items: (38 entries) 0: Bounds: x1=28, y1=4, x2=103, y2=20 Type: -120 Info: 'Key Style' 1: Bounds: x1=4, y1=32, x2=132, y2=50 Type: 6 Info: 'Number Control' 2: Bounds: x1=4, y1=60, x2=110, y2=78 Type: 6 Info: 'A and S keys' 3: Bounds: x1=112, y1=92, x2=164, y2=108 Type: -120 Info: 'Volume' 4: Bounds: x1=0, y1=116, x2=32, y2=148 Type: 32 Info: 'C' 5: Bounds: x1=40, y1=116, x2=72, y2=148 Type: 32 Info: 'A' 6: Bounds: x1=80, y1=116, x2=112, y2=148 Type: 32 Info: '@' 7: Bounds: x1=120, y1=116, x2=152, y2=148 Type: 32 Info: '?' 8: Bounds: x1=160, y1=116, x2=192, y2=148 Type: 32 Info: '>' 9: Bounds: x1=200, y1=116, x2=232, y2=148 Type: 32 Info: 'D' 10: Bounds: x1=240, y1=116, x2=272, y2=148 Type: 32 Info: 'F' 11: Bounds: x1=109, y1=398, x2=167, y2=418 Type: 4 Info: 'Done' 12: Bounds: x1=11, y1=163, x2=90, y2=179 Type: -120 Info: 'Foreground' 13: Bounds: x1=156, y1=160, x2=236, y2=176 Type: -120 Info: 'Background' 14: Bounds: x1=136, y1=184, x2=245, y2=202 Type: 6 Info: 'Luscious Lava' 15: Bounds: x1=136, y1=204, x2=242, y2=222 Type: 6 Info: 'Basket Blue' 16: Bounds: x1=136, y1=224, x2=255, y2=242 Type: 6 Info: 'Whirlin' Twirlin'' 17: Bounds: x1=136, y1=244, x2=242, y2=262 Type: 6 Info: 'Forest Folders' 18: Bounds: x1=136, y1=264, x2=242, y2=282 Type: 6 Info: 'Super Blob' 19: Bounds: x1=4, y1=184, x2=113, y2=202 Type: 6 Info: 'Neon' 20: Bounds: x1=4, y1=204, x2=110, y2=222 Type: 6 Info: 'Peach Fuzz' 21: Bounds: x1=4, y1=224, x2=123, y2=242 Type: 6 Info: 'Winters Night' 22: Bounds: x1=4, y1=244, x2=124, y2=262 Type: 6 Info: 'Venetian Violet' 23: Bounds: x1=4, y1=264, x2=110, y2=282 Type: 6 Info: 'Vein Vines' 24: Bounds: x1=180, y1=4, x2=259, y2=20 Type: -120 Info: 'Music Style' 25: Bounds: x1=164, y1=28, x2=270, y2=46 Type: 6 Info: 'Classical' 26: Bounds: x1=164, y1=44, x2=270, y2=62 Type: 6 Info: 'Techno' 27: Bounds: x1=164, y1=60, x2=270, y2=78 Type: 6 Info: 'Funk' 28: Bounds: x1=4, y1=285, x2=74, y2=303 Type: 6 Info: 'Ripple' 29: Bounds: x1=4, y1=307, x2=110, y2=325 Type: 6 Info: 'Puddle Place' 30: Bounds: x1=5, y1=329, x2=111, y2=347 Type: 6 Info: 'Dream Clouds' 31: Bounds: x1=5, y1=350, x2=111, y2=368 Type: 6 Info: 'Pipe Dream' 32: Bounds: x1=5, y1=370, x2=88, y2=388 Type: 6 Info: 'Rug Burn' 33: Bounds: x1=137, y1=285, x2=214, y2=302 Type: 6 Info: 'The Uhm' 34: Bounds: x1=137, y1=307, x2=226, y2=325 Type: 6 Info: 'Plasmatic' 35: Bounds: x1=138, y1=329, x2=244, y2=347 Type: 6 Info: 'Flamin' Filly' 36: Bounds: x1=138, y1=350, x2=274, y2=368 Type: 6 Info: 'Purple Nightmare' 37: Bounds: x1=138, y1=370, x2=258, y2=388 Type: 6 Info: 'Arabian Night' DITL_129_High Scores.txt Items: (46 entries) 0: Bounds: x1=176, y1=252, x2=250, y2=268 Type: -120 Info: '' 1: Bounds: x1=252, y1=252, x2=284, y2=268 Type: -120 Info: '' 2: Bounds: x1=4, y1=48, x2=26, y2=64 Type: -120 Info: '#1)' 3: Bounds: x1=4, y1=68, x2=26, y2=84 Type: -120 Info: '#2)' 4: Bounds: x1=4, y1=88, x2=26, y2=104 Type: -120 Info: '#3)' 5: Bounds: x1=4, y1=108, x2=26, y2=124 Type: -120 Info: '#4)' 6: Bounds: x1=4, y1=128, x2=26, y2=144 Type: -120 Info: '#5)' 7: Bounds: x1=4, y1=148, x2=26, y2=164 Type: -120 Info: '#6)' 8: Bounds: x1=4, y1=168, x2=26, y2=184 Type: -120 Info: '#7)' 9: Bounds: x1=4, y1=188, x2=26, y2=204 Type: -120 Info: '#8)' 10: Bounds: x1=4, y1=208, x2=26, y2=224 Type: -120 Info: '#9)' 11: Bounds: x1=4, y1=228, x2=31, y2=244 Type: -120 Info: '#10)' 12: Bounds: x1=36, y1=48, x2=171, y2=64 Type: -120 Info: '' 13: Bounds: x1=36, y1=68, x2=171, y2=83 Type: -120 Info: '' 14: Bounds: x1=36, y1=88, x2=171, y2=104 Type: -120 Info: '' 15: Bounds: x1=36, y1=108, x2=171, y2=124 Type: -120 Info: '' 16: Bounds: x1=36, y1=128, x2=171, y2=144 Type: -120 Info: '' 17: Bounds: x1=36, y1=148, x2=171, y2=164 Type: -120 Info: '' 18: Bounds: x1=36, y1=168, x2=171, y2=184 Type: -120 Info: '' 19: Bounds: x1=36, y1=188, x2=171, y2=204 Type: -120 Info: '' 20: Bounds: x1=36, y1=208, x2=171, y2=224 Type: -120 Info: '' 21: Bounds: x1=36, y1=228, x2=171, y2=244 Type: -120 Info: '' 22: Bounds: x1=252, y1=48, x2=283, y2=64 Type: -120 Info: '' 23: Bounds: x1=252, y1=68, x2=283, y2=84 Type: -120 Info: '' 24: Bounds: x1=252, y1=88, x2=283, y2=104 Type: -120 Info: '' 25: Bounds: x1=252, y1=108, x2=283, y2=124 Type: -120 Info: '' 26: Bounds: x1=252, y1=128, x2=283, y2=144 Type: -120 Info: '' 27: Bounds: x1=252, y1=148, x2=283, y2=164 Type: -120 Info: '' 28: Bounds: x1=252, y1=168, x2=283, y2=184 Type: -120 Info: '' 29: Bounds: x1=252, y1=188, x2=283, y2=204 Type: -120 Info: '' 30: Bounds: x1=252, y1=208, x2=283, y2=224 Type: -120 Info: '' 31: Bounds: x1=252, y1=228, x2=283, y2=244 Type: -120 Info: '' 32: Bounds: x1=252, y1=4, x2=284, y2=36 Type: -96 Info: '' 33: Bounds: x1=8, y1=4, x2=40, y2=36 Type: -96 Info: '' 34: Bounds: x1=116, y1=296, x2=174, y2=316 Type: 4 Info: 'Cool!' 35: Bounds: x1=176, y1=48, x2=249, y2=64 Type: -120 Info: '' 36: Bounds: x1=176, y1=68, x2=249, y2=84 Type: -120 Info: '' 37: Bounds: x1=176, y1=88, x2=249, y2=104 Type: -120 Info: '' 38: Bounds: x1=176, y1=108, x2=249, y2=124 Type: -120 Info: '' 39: Bounds: x1=176, y1=128, x2=249, y2=144 Type: -120 Info: '' 40: Bounds: x1=176, y1=148, x2=249, y2=164 Type: -120 Info: '' 41: Bounds: x1=176, y1=168, x2=249, y2=183 Type: -120 Info: '' 42: Bounds: x1=176, y1=188, x2=249, y2=204 Type: -120 Info: '' 43: Bounds: x1=176, y1=208, x2=249, y2=224 Type: -120 Info: '' 44: Bounds: x1=176, y1=228, x2=249, y2=244 Type: -120 Info: '' 45: Bounds: x1=36, y1=252, x2=111, y2=268 Type: -120 Info: 'Last Score:' DITL_128_Error.txt Items: (4 entries) 0: Bounds: x1=54, y1=4, x2=286, y2=71 Type: -120 Info: '^0' 1: Bounds: x1=141, y1=76, x2=199, y2=96 Type: 4 Info: 'Okay' 2: Bounds: x1=296, y1=4, x2=328, y2=36 Type: -96 Info: 'e' 3: Bounds: x1=12, y1=4, x2=44, y2=36 Type: -96 Info: 'e'